Blizzard Entertainment hit by massive DDoS attack

The web servers of Blizzard Entertainment have suffered a series of massive distributed denial-of-service (DDoS) attacks over the weekend causing disconnection and latency issues in Blizzard Games including World of Warcraft and Overwatch.

The attacks started hitting Blizzard on August 13th when the company’s official customer support Twitter account stated that “We’re currently investigating an issue affecting our authentication servers, which may result in failed or slow login attempts.”

After few minutes, in another Tweet, the company said: “We are currently monitoring a DDOS attack against network providers which is affecting latency/connections to our games.”

Furthermore, the attack also crippled Paypal payment option for Blizzard. “We are currently experiencing issues with Paypal as a payment option. We are actively looking into this. Apologies for the inconvenience,” the Tweet said.

A look at DownDetector, a platform that keeps an eye on popular sites suffering service outage or cyber attacks showed that the attack started around 11:28 AM EDT affecting website, log-in, and server connection.

At the time of publishing this article; some users were still facing login issues, but it is still unclear who was behind these attacks. Previously, Blizzard had been targeted by PoodleCorp hacking group, however, since the group is not active anymore it is quite possible that a new attacker or attackers have arrived to ruin users’ weekend.

It must be noted that this is the second time in a week that Blizzard suffered issues with their service. On August 9th, Blizzard entertainment faced technical problems affecting Overwatch when its Summer Games 2017 went live.

Agan Uzunovic

Agan Uzunovic is a Bosnian journalist who is working for the country’s largest newspaper. He has a keen interest in reporting on activism and hacktivism. He is also a contributor at U.S based Revolution News media. Agan reports and writes for HackRead on IT security related topics.